NINJAVERSEDocs

How to Earn

Two systems built to reward you — one you can leave running, one that takes two minutes and your full attention. Here is exactly how each one works.

Prize pools500,000 NMON
Boss pot300,000 NMON
Smelting pot200,000 NMON

Both systems reward you out of a pot you can watch. We put 500,000 NMON of our own into them between them — 300,000 behind the Naraku boss kill and 200,000 behind the smelting pot — so neither has to fill up first before it can hand you a real win. The number on each panel in game is the live one, and it moves every time somebody stakes, doses or wins.

Two systems in Ninjaverse are built to reward you, and they could not be less alike. One runs while you are away from the keyboard. The other is two minutes of your full attention against a boss that ignores your gear entirely.

Both are worth learning, and this site gives you the actual tables — the odds, the rewards, the ceilings — rather than a summary you have to take on faith.

Which one is for you

Gold PanningNaraku Expedition
Shape of itUnattended, at the riverTwo minutes, hands on the keys
What it asks forPatience and a panReflexes — gear and level do not enter into it
Starting cost20 Kin20 Soul Shard + 50 Kin + 10 NMON
Session8 min a pan, walk away120s a run
What you take homeKurosunatradable oreKobanup to 100,000 a pourSenka pointsa share of the daily Kin poolKobanup to 100,000 on a kill
The hookA single pot can hand you 1,000 NMONA pot that has been building since the last kill

New character, no capital? Start at the river. A Take pan is 20 Kin, nothing in panning reads your stats, and the ore you pull out is a tradable item — a Sugi session turns up 21 pieces in 8 minutes. You can sell every one of them without ever buying a flask of mercury.

Four currencies

CurrencyWhat it doesWhere these two pages earn it
YenThe everyday currencyPanning — from an Akagane lump off large ore
KinThe scarce one. Buys pans, forges SealsNaraku — your share of the daily Senka pool. Panning — from a Shirogane lump. Every other way to get it →
NMONThe on-chain currency. Buys mercury, forges SealsBoth, through Koban — 100 Koban = 1 NMON at the Fairy
Koban 小判The chip both systems reward you inPanning — every pour. Naraku — the kill draw and the Homare Chest

Those two columns are only what these two pages hand you. What each currency is, what every NPC charges for, the caps, and the NMON → Yen chests all live on the wiki: the Currency reference →

Where Kin comes from

Nothing in the open world drops Kin. No monster carries it, no chest holds it, and no quest hands it over — which is exactly why it is the scarce one. Every Kin in your purse arrived by one of five routes, and only three of them create any. You can hold 2,000,000,000.

RouteWhat you doWhat it asks forWhat comes back
Atsumi's board new KinHand delivery materials to an NPCA Tegata, and the materialsfrom 12 Kin a row, repeatable
A Shirogane lump new KinRetort the silver lump panning leaves youA pan and a flask of mercury~100, up to 1,000
Level milestones new KinReach a level, ask your headmasterNothing210 Kin across all 6, once
The Naraku day poolScore Senka, collect at midnight5 Kin a Seal at the forgeA share of what everyone staked that day
IchibaSell something to another playerLevel 10 and a TegataTheir Kin, less the 10% fee

1 — Atsumi's bounty board the steady one

Atsumi stands in Akakiba Gakuen and buys materials for Kin at a price nobody has to agree to — no buyer to find, no listing to undercut. It is the route most players live on, and it runs on the deliveries you were already doing at Itaron's Irai Board.

Three things gate it, and none of them is the materials: an active Tegata, your daily activity balance, and the counter's own budget. Short on materials you can buy them on Ichiba; short on Kin you can reach it through NMON. The whole loop, step by step, on the wiki →

2 — A Shirogane lump at the river the big one

Panning's consolation lump is not a consolation at all if what you wanted was Kin. It is the only route where one action can hand you 1,000 Kin.

  1. Pan large ore

    The size matters here more than anywhere else in the trade — see the panning guide for which pan finds what.

  2. Dose it, and let it fail

    80% of batches set into gold. The other 20% leave a lump instead — and off large ore that lump is always Shirogane 白銀, the silver one. Mid ore splits that band down the middle — half Shirogane, half copper — and small ore never leaves Shirogane at all.

  3. Retort it at the pot

    Same pot, same three bonuses, same reveal — a Shirogane reads the large-ore weight table whatever ore it came off, then divides. Around 100 Kin a lump, up to 1,000 on a band 5.

This one cannot come up short. Koban is drawn out of the smelting pot's balance, so a pour can be refused when the pot is thin. Kin is not — the pot mints it, and a Shirogane always retorts.

3 — Your share of the Naraku day a slice of what was staked

This is the one route that creates no Kin. It hands back part of what the forge already took, and the split is what you are competing over:

  1. The forge takes 5 Kin a Seal

    1 of those 5 goes into today's pool. The other 4 are gone for good — which is why the Expedition is a Kin sink that happens to have a prize attached, not a way to farm Kin.

  2. Score Senka

    Shards land on the day's board as you take the boss apart. You do not have to kill it — milestones bank as you pass them. The shard table →

  3. Midnight splits the pool

    In proportion to Senka points, every share rounded down. A strong score on a quiet day is worth more than the same score on a busy one — and if nobody scored at all, the house keeps that day.

  4. Collect the voucher

    Settlement writes it in your name; pick it up from Shankra on the Naraku Pool panel whenever you next log in.

4 — Level milestones once each, then never again

Your academy's headmaster has a Receive Level-Up Reward entry, and each milestone hands over Kin equal to the level — 10 Kin at level 10, 60 Kin at level 60, plus a star gem. Claimed once per account, so all 6 together are 210 Kin and then that door is shut. Enough for a first pan several times over, which is what it is for.

5 — Selling on Ichiba somebody else's Kin

The market runs on Kin, so anything you list is a way to get some: ore off the river, spare Kessho, a Soul Seal you forged and did not stake. You need level 10 and an active Tegata to sell, and the taker fee — 10% of the trade — is burned rather than handed to anyone. No Kin is created here; it moves from their purse to yours, minus that.

And where it goes. Pans (20 / 100 / 300 Kin), 4 of every 5 at the Seal forge, 10 Kin to reroll Atsumi's board, 5 Kin an Irai card swap, and the 10% Ichiba fee. Every one of those burns it. Kin stays scarce because the game is built to take it back — which is the whole reason a route that mints it is worth walking. Full price list on the wiki →

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