NINJAVERSEDocs

How to Earn

Two systems built to reward you — one you can leave running, one that takes two minutes and your full attention. Here is exactly how each one works.

Prize pools500,000 NMON
Naraku pool top-ups300,000 NMON
Smelting pot200,000 NMON

Both systems reward you out of a pot you can watch. We put 500,000 NMON of our own into them between them — 300,000 topping up the Naraku day pool and 200,000 behind the smelting pot — so neither has to fill up first before it can hand you a real win. The number on each panel in game is the live one, and it moves every time somebody stakes, doses or wins.

Two systems in Ninjaverse are built to reward you, and they could not be less alike. One runs while you are away from the keyboard. The other is two minutes of your full attention against a boss that ignores your gear entirely.

Both are worth learning, and this site gives you the actual tables — the odds, the rewards, the ceilings — rather than a summary you have to take on faith.

Which one is for you

Gold PanningNaraku Expedition
Shape of itUnattended, at the riverTwo minutes, hands on the keys
What it asks forPatience and a panReflexes — gear and level do not enter into it
Starting cost20 Kin20 Soul Shard + 50 Kin + 10 NMON
Session8 min a pan, walk away120s a run
What you take homeKurosunatradable oreKobanup to 60,000 a pourSenka pointsa share of the day's poolKobanhanded over at midnight
The hookA single pot can hand you 600 NMONWe put more into the pool than you do, every night

New character, no capital? Start at the river. A Take pan is 20 Kin, nothing in panning reads your stats, and the ore you pull out is a tradable item — a Sugi session turns up 21 pieces in 8 minutes. You can sell every one of them without ever buying a flask of mercury.

Four currencies

CurrencyWhat it doesWhere these two pages earn it
YenThe everyday currencyPanning — from an Akagane lump. Level rewards
KinThe scarce one. Buys pans, forges SealsAtsumi's board — the only route that mints it. Every other way to get it →
NMONThe on-chain currency. Buys mercury, forges SealsBoth, through Koban — 100 Koban = 1 NMON at the Fairy
Koban 小判The chip both systems reward you inPanning — every pour. Naraku — the kill draw and the Homare Chest

Those two columns are only what these two pages hand you. What each currency is, what every NPC charges for, the caps, and the NMON → Yen chests all live on the wiki: the Currency reference →

Where Kin comes from

Nothing in the open world drops Kin. No monster carries it, no chest holds it, and no quest hands it over — which is exactly why it is the scarce one. Every Kin in your purse arrived by one of two routes, and only one of them creates any. You can hold 2,000,000,000.

RouteWhat you doWhat it asks forWhat comes back
Atsumi's board new KinHand delivery materials to an NPCA Tegata, and the materialsfrom 12 Kin a row, repeatable
IchibaSell something to another playerLevel 10 and a TegataTheir Kin, less the 10% fee

1 — Atsumi's bounty board the steady one

Atsumi stands in Akakiba Gakuen and buys materials for Kin at a price nobody has to agree to — no buyer to find, no listing to undercut. It is the route most players live on, and it runs on the deliveries you were already doing at Itaron's Irai Board.

Three things gate it, and none of them is the materials: an active Tegata, your daily activity balance, and the counter's own budget. Short on materials you can buy them on Ichiba; short on Kin you can reach it through NMON. The whole loop, step by step, on the wiki →

2 — Selling on Ichiba somebody else's Kin

The market runs on Kin, so anything you list is a way to get some: ore off the river, spare Kessho, a Soul Seal you forged and did not stake. You need level 10 and an active Tegata to sell, and the taker fee — 10% of the trade — is burned rather than handed to anyone. No Kin is created here; it moves from their purse to yours, minus that.

The Naraku Expedition is not on this list, and that is deliberate. It takes 5 Kin per Seal at the forge and hands none of it back — the day's pool is Koban, not Kin. Going there to farm Kin is going the wrong way down the biggest Kin drain in the game. What it does hand you →

Level rewards are Yen, not Kin

Your academy's headmaster has a Receive Level-Up Reward entry, and each milestone hands over 10,000 to 60,000 Yen — level × 1,000 — plus a star gem every ten levels, a reset permit at levels 10 and 20, and a Kihon Hoken Maki at level 30. All 6 together are 210,000 Yen, each claimed once per account. A fine way to fund your first pan — but it mints no Kin.

And where it goes. Pans (20 / 100 / 300 Kin), all 5 of a Seal at the forge, 10 Kin to reroll Atsumi's board, 5 Kin an Irai card swap, and the 10% Ichiba fee. Every one of those burns it. Kin stays scarce because the game is built to take it back — which is the whole reason a route that mints it is worth walking. Full price list on the wiki →

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